This is a list of all Rings that players can obtain in Dragon Age: The Veilguard. See a list of all Rings including their stats and properties.
List of Contents
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| Accessories | Stats & Properties | 
|---|---|
| Amaranthine Loop | ・+25% Stagger ・+25% Staggered Duration ・+25% Takedown damage | 
| Andraste's Will | ・+3 maximum Burning stacks ・All Afflictions that you apply are applied as Burning instead | 
| Band of Smoke | ・+15% Cold damage ・+25% Cold Resistance ・+20% Cold Ability damage to health ・50% of all your other damage type bonuses contribute to your Cold damage bonus | 
| Biting Thumb | ・+10% Weapon Damage ・+10% Final, Agile, and Charged attack damage ・+25% Armor and Barrier damage with weapons | 
| Bleeding Shard | ・+20% Bleeding damage ・+20% damage vs. Bleeding enemies ・+25% Bleeding duration ・+1 maximum Bleeding stacks | 
| Brass Root | ・+20% Shocked damage ・+20% damage vs. Shocked enemies ・+25% Shocked duration ・+1 maximum Shocked stacks | 
| Call of the Hall | ・+50% Takedown damage ・+50% Stagger ・Get a random Advantage on Takedown | 
| Crookytail's Crest | ・While Flaming Weapons is active, Charged attacks deal Fire damage in an area around the target, but remove Flaming Weapons | 
| Essence Vortex | ・Abilities now cost +50 Rage to activate ・+30% Ability damage ・Using an Ability now heals you for 1 health per Rage spent | 
| Focus of the Veil | ・+15% Electric Damage ・+25% Electric Resistance ・+20% Electric Ability damage vs. Barrier ・50% of all of your other damage type bonuses contribute to your Electric damage bonus | 
| Glacial Loop | ・+20% Chilled damage ・+20% damage vs. Chilled enemies ・+25% Chilled duration ・+1 maximum Chilled stacks | 
| Glacial Talus | ・+6 Mana on kill ・+15% Mana generation ・+50 maximum Mana ・Damage increases with your current Mana | 
| Graven Opal | ・+20% Ranged attack damage ・+15% Weakpoint damage | 
| Igneous Fist | ・+25% Flaming Weapons duration ・+15% Flaming Weapons duration | 
| Maw of the Black City | ・Your Ability damage is always a Critical hit. ・Using an Ability consumes 20% of your maximum health as Physical damage | 
| Necrotic Jade | ・+25% Necrosis Damage ・+20% damage vs. enemies suffering from Necrosis ・+25% Momentum Generation | 
| Paragon's Knuckle | ・+30 Defense ・+10% Defense ・+20% Resistances while at Low Health ・You can take up to only 25% of your maximum health as damage from a single hit. | 
| Precious Decay | ・+15% Necrotic damage ・+25% Necrotic Resistance ・+20% Necrotic Ability damage to health ・50% of all your other damage type bonuses contribute to your Necrotic damage bonus | 
| Shard of the Void | ・While Shocking Weapons is active, Charged attacks deal Electric damage in an area around the target but remove Shocking Weapons | 
| The Last Resort | ・Each time you use an Ability that hits an enemy, gain +20% damage and -20% to your Resistances. This bonus is reset if you Defend or Dodge. | 
| Thrumming Rock | ・+25% Shocking Weapons duration ・+15% Shocking Weapons damage ・+25% Electric Ability damage while Shocking Weapons is active | 
| Twin Palladium | ・+4 Rage on kill ・+15% Rage generation | 
| Unburnable Band | ・+20% Burning damage ・+20% damage vs. Burning enemies ・+25% Burning duration ・+1 maximum Burning stacks | 
| Warden's Signet | ・+15% Fire damage ・+25% Fire Resistance ・+20% Fire Ability damage against Armor ・50% of all of your other damage type bonuses contribute to your Fire damage bonus | 

| All Accessory Types | |
|---|---|
| Belts | Amulets | 
| Rings | Trinkets | 
| Accessories Guides | ||
|---|---|---|
| List of Unique Accessories | ||