This is a list of all medium armor in Dragon Age: The Veilguard. See a list of all medium armor including their stats and properties.
List of Contents
|  Notice | We're still working on updating this page. If you have equipment that isn't on this list, feel free to post it in the comments! | 
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| Armor | Stats & Properties | 
|---|---|
| Archivist's Mail | ・Detonating a Sundered enemy Detonates another nearby Sundered enemy (30-second cooldown) ・Enemies near the second Detonation become Vulnerable to Electric damage | 
| Arlathan's Fall | ・This armor has no base Defense ・Each time you are hit, gain 20 Defense for 15 seconds, up to 10 times; at 10 stacks, gain Immovable | 
| Arlathan's Splendor | ・+50% Detonation damage vs. Fade-Touched enemies ・Primers last 25 seconds longer vs. Fade-Touched enemies | 
| Battle Robes | ・+25% Resistance vs. Venatori Enemies ・+20 Defense Relative to Shadow Dragons Allied Strength ・Immune to Afflictions applied by your Faction-sworn enemies ・Gain Rally Party vs. Mercenaries and Dragons | 
| Brawler's Decorated Leathers | ・+15% Rage Generation ・-50% Rage decay rate ・While Rage is above 50, take 10% less damage from all sources ・Double Rage generation when it is below half of your total | 
| Camping Gear | ・Detonations deal +50% damage vs. Barrier. ・Breaking Barriers with Detonations reduces Bellara’s Ability cooldowns by 10 seconds | 
| Corvid Cloak | ・Detonating an Overwhelmed enemy applies Bleeding ・If the Detonated enemy already has Bleeding, deal an additional 100 Necrotic damage | 
| Covert Leathers | ・+25% Detonation Damage vs. Mages ・Primers last much longer vs. Mages | 
| Crow's Poise | ・Detonating an overwhelmed enemy Detonates another nearby Overwhelmed enemy (30-second cooldown) ・Enemies near the second Detonation become Vulnerable to Necrotic damage | 
| Crow's Tenacity | ・Detonations vs. Knocked Down enemies also deal Stagger to all enemies ・Stagger from Detonating is increased by 50% for each enemy hit | 
| Deathblow Vitaar | ・+20% Critical Damage ・+25% Stagger with Critical hits ・+10% Critical damage relative to Shadow Dragons Faction power ・10% chance to deal Critical damage with any weapon attack | 
| Duelist's Coat | ・+4 Maximum Arrows ・+20% Hipfire Damage ・+300 Stagger on every fourth Arrow shot ・While you have maximum Momentum, you do not spend Arrows while using Ranged attacks | 
| Fortune's Favor | ・+50% Stagger from Detonations ・Staggering enemeis with Detonations reduces Taash's Ability cooldowns by 50% | 
| Garb of Kinship | ・+25% Advantage duration ・+10% Damage for each active Advantage ・+10% increased effectiveness for all Advantages ・Heal for 5% health when gaining an Advantage | 
| Inquisition Spotter | ・All Detonations are more likely to disrupt affected enemies ・This chance for disruption applies to all enemies near a Detonation | 
| Plumage of the Mad Crow | ・On Perfect Dodge, fire a feather projectile at a random target that deals 150 Physical damage and applies Necrosis | 
| Pursuant's Implements | ・+25% Potion Healing effectiveness ・+1 Maximum Potion ・Gain 50 Momentum when you use a Potion ・All Potions heal an additional 20% of your maximum health, regardless of their type | 
| Reborn Leathers | ・Detonations apply Shocked to all affected enemies ・Detonations deal an additional 200 Electric damage | 
| Researcher's Coat | ・+20% Damage while at Low Health ・Leech 5% of your Damage as Health ・Defense is increased by 1 for each percent of missing health ・Leech effectiveness is tripled vs. Bleeding enemies | 
| Rivain's Legacy | ・All Detonations apply Burning to all affected enemies ・Detonations deal an additional +150% Fire damage if the target is already Burning | 
| Scout's Compassion | ・Detonations have +50% Penetration ・Detonations grant the whole party +25% Penetration for 10 seconds | 
| Spelunker's Gear | ・+50% Sundered duration ・Harding deals +50% damage vs. Sundered enemies | 
| Spined Encasement | ・+25% Resistances vs. Undead and Demons ・20% Defense relative to Mourn Watch Allied Strength ・Immune to Afflictions applied by your faction-sword enemies ・Gain Rally Party when attacking Demons and Undead | 
| Strong Arm | ・Overwhelemed enemies have reduced Fire Resistance ・Bonuses to Overwhelmed effectiveness are also applied to this Fire Resistance reduction | 
| The Mage-Killer | ・+10% Sundered effectiveness ・Lucanis deals +50% damage vs. Sundered enemies | 
| The Qun's Honor | ・Detonating a Weakened enemy Detonates another nearby Weakened enemy (internal cooldown) ・The second Detonation now applies to all other nearby Weakened enemies, not just one | 
| The Warden's Peer | ・Detonations are +50% wider ・Detonations also apply Vulnerability to Physical if 3 or more enemies are hit | 
| Time-Tested Trappings | ・+25% Primer Duration ・+10% Primer effectiveness ・Hits against Primed enemies generate an additional 1% Ultimate and 2 Mana ・Gain 10% health when applying a Primer | 
| Tinkerer's Garb | ・+25% Resistances vs. Fade-Touched enemies ・+20 Defense relative to Veil Jumpers Allied Strength ・Immune to Afflictions applies by your Faction-sworn enemies ・Gain Rally Party vs. Mercenaries and Dragons | 
| Titan's Vengeance | ・Detonations also apply Bleeding ・Detonations deal +25% Physical damage vs. enemies that are already Bleeding | 
| Trussed Finery | ・Bonus Ability Damage ・+20% Overwhelmed effectiveness ・Taash deals +50% damage vs Overwhelmed enemies | 
| Utility Dress | ・The entire Party gains +25% Weakened duration ・Bellara deals +25% Damage vs. Weakened enemies | 
| Wings of Antiva | ・Detonations deal an additional 100 Necrotic damage | 
We're still working on this list. Check back soon for updates!

| All Armor Types | ||
|---|---|---|
| Light Helmet | Medium Helmet | Heavy Helmet | 
| Light Armor | Medium Armor | Heavy Armor | 
| Armor Guides | ||
|---|---|---|
| List of Unique Armors | ||